What did I learn about Digital Citizenship?
The presentation taught me a lot about citizenship and just how many aspects there are to creating Digital Citizenship. I wonder how many people know about these many different aspects as well as understand the importance of them. The presentations in class help my interest because knowing the importance of DC is the future of successful schools.
DC in Art Class
Most people may believe Digital Citizenship does not matter to the arts since our materials don't require any technology. However, it is important for young artists to know the importance of giving credit to artists or artwork they find online. When using an image off of the internet as a reference image, the students must be able to understand the importance of giving credit to artist.
In the case of Rogers vs. Koons, a photographer by the name of Art Rogers took a picture that was then replicated in statue form by an artist, Jeff Koons. Art's image was well known by many and upon seeing Koons' work, noticing the similarity, and recieving no credit, Rogers immediately sued Koons.
In trial they determined that there was copyright infringement and Koons was to play a significant fine for what he had done.
This is important to know especiall for aspiring artists. There should be an inspiration for one's work, however it should not come in the form of someone else's idea. Being original counts, and it can effect you later down the line whether or not you choose to follow this aspect of being an artist.
Reimagining the Role of Technology in the Classroom
I hope to foster my growth as a fluent user of technology throughout my career by learning and implementing the newest trends and techniques we see with technology. As technology continues to advance, it is my job to stay up to date on the latest resources and implement safe and reliable tools to further my teaching strategies as well as the students knowledge on a subject.
Universal Design For Learning
These guidelines help educators to cater to a student's needs since every student is different. UDL considers all parts of the brain and how they interact with each other. The scientific research provides certain tactics on how to help students learn effectively based on the way their brains take in information.
IEPs and 504s
IEPs and 504s are similar in many ways and can be hard to see the differences between them. IEPs provide an individualized education while 504s tailor to the needs of the student in a traditional learning environment.
How do students qualify for either program?
What is the process of qualifying for either program look like?
Assistive technology is any any device or software that can help a student grow further in their education process. This can be anywhere from flexible seating such as exercise balls, stand up desks, or beanbag chairs, to electronic sources such as speech to text keyboards, hearing aids, or magnification software.
How does a school obtain this technology?
How do teachers implement this technology in the classroom without distraction?
Google Read and Write Extension
This tool is used to help a variety of students and learning types. By choosing which type of learner you are, the software tailors to that learning style. For example, when coming across a word the student may not know, the software will show images of this word, synonyms, or definitions based on their preferred learning style. This tool can help teachers teach at a steady pace with the confidence that their students are taking in the information differently, yet comprehending the information in a way that is best fit for them.
What if a student is not provided with a aid to help them learn in this software?
In an art class, we strive to grow in our natural ability to create, and build a relationship with our work through self-expression. Cell phones are hindering our ability to do so due to their addictive aspects, and the barrier they pose on cognitive development.
Students will be able to see their full creative potential when they put their phones down and pick up a pencil. In order to dig deep into the creative process and properly self express, students can not rely on this technology. Students will learn that the artist lies within, and that taking a step back from technology will help them grow in their attempts to self express.
By focusing on the art we create in class more than what is happening on social media, students will begin to develop other life skills. These include communication skills, longer attention spans, an appreciation for the world around them, and of course, the art they have the ability to create.
Does your school allow students to have their phones on them in class? If so, have you noticed a change in the student's behavior, social skills, test scores, or sense of community?
As teachers, we all want our presentations to be interesting and engaging for the students to look at. I’m going to do a little graphic design lesson that’s going to go over what colors, fonts, spacing, and overall aesthetic is going to help students become interested in the topic, make content look more professional, and help people comprehend the subject matter as conveniently as possible!
This lesson is focused on Modification from the SAMR model because it is taking what we already know about making presentations and revamping it to make it more interesting and engaging for students.
This lesson will aim to meet the ISTE standards of Innovative Designer and Analyst.
This lesson uses digital citizenship in that learning how to create content that is pleasing to look at will help make it stand out from the rest. More people will be intrigued to see what you have to share. It gives learning a makeover!
The assessment at the end of the lesson will be done as a group for the students who do not own a laptop to access the website needed to participate.
Beyond the Classroom:
This lesson will extend beyond the classroom because it will give students an outlook on how to stand out when presenting information not only in school, but when applying for jobs, posting on social media, or even making content that requires graphic design on their own time!
My Takeaways from EDUC 331
My biggest takeaway from this class would be never fear a learning curve, embrace it. I always thought I was tech savvy until this class introduced me to new and improved methods in technology. I was overwhelmed and hesitant to try anything at first, however, since we created such a safe community, I felt comfortable learning new skills. I feel confident in my knowledge and understanding of technology at this point, and am confident that I can continue to learn more with less hesitation.
I have also learned that even in an art class, where most work is done with a selected medium, technology can be used as a tool to provide information, and express thoughts on any project. I never knew how involved technology is in art and vice versa!
Thank you Tracey for guiding all of us through this important class. It always helps to have a teacher who is as on top of things as you are. You have modeled a classroom I hope to emulate in my career, and have made me even more inspired to be an effective teacher everyday.